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	<title>Comments on: Thoughts On The Team Fortress 2 Christmas Changes</title>
	<atom:link href="http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/</link>
	<description>A games writer in the UK who also sometimes tries to make things.</description>
	<lastBuildDate>Tue, 22 May 2012 00:46:59 +0000</lastBuildDate>
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	<item>
		<title>By: Jazmeister</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40097</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Fri, 19 Dec 2008 22:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40097</guid>
		<description>@Doctor Disaster

I have a deep respect for this kind of thing; it works similarly with the spy&#039;s pistol, as the knife never &#039;naturally&#039; crits.

If the sapper could quit, it would blow up the building and shower stickies everywhere that would blow up when the engie placed a new sentry. Balance THAT.</description>
		<content:encoded><![CDATA[@Doctor Disaster<br />
<br />
I have a deep respect for this kind of thing; it works similarly with the spy's pistol, as the knife never 'naturally' crits.<br />
<br />
If the sapper could quit, it would blow up the building and shower stickies everywhere that would blow up when the engie placed a new sentry. Balance THAT.]]></content:encoded>
	</item>
	<item>
		<title>By: DoctorDisaster</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40090</link>
		<dc:creator>DoctorDisaster</dc:creator>
		<pubDate>Fri, 19 Dec 2008 17:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40090</guid>
		<description>Actually what I&#039;ve found really deadly is the one-three punch. Circle and blut the guy, then suddenly dive in with the ubersaw. The blutting softens him up, keeps your health in the white, and -- this is important -- builds crit chance for the saw. I clobbered a spy, a scout, and a demoman with that trick just last night. WTF WHER U GET CRIT SAW ON DEMAND

So you see you CAN use the blut to crit, you just have to use the medic&#039;s speed to control the range to your target.</description>
		<content:encoded><![CDATA[Actually what I've found really deadly is the one-three punch. Circle and blut the guy, then suddenly dive in with the ubersaw. The blutting softens him up, keeps your health in the white, and -- this is important -- builds crit chance for the saw. I clobbered a spy, a scout, and a demoman with that trick just last night. WTF WHER U GET CRIT SAW ON DEMAND<br />
<br />
So you see you CAN use the blut to crit, you just have to use the medic's speed to control the range to your target.]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40058</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 19 Dec 2008 01:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40058</guid>
		<description>8 By Zombies.
Why aren&#039;t you working for Valve?</description>
		<content:encoded><![CDATA[8 By Zombies.<br />
Why aren't you working for Valve?]]></content:encoded>
	</item>
	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40046</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Thu, 18 Dec 2008 16:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40046</guid>
		<description>@Justice

I&#039;m hunting down Tracer Tong in Hong Kong whilst playing ping pong with King Kong.

...enough of that. I&#039;m completely stuck, although Deus Ex has brilliant level design. Chased by police, I lept into a canal, gunfire slamming into the walls around me. I quickly swam to a closeby porch, heaved myself up and found myself in a fisherman&#039;s home. It&#039;s great bits like this that help the player to appreciate the level design.</description>
		<content:encoded><![CDATA[@Justice<br />
<br />
I'm hunting down Tracer Tong in Hong Kong whilst playing ping pong with King Kong.<br />
<br />
...enough of that. I'm completely stuck, although Deus Ex has brilliant level design. Chased by police, I lept into a canal, gunfire slamming into the walls around me. I quickly swam to a closeby porch, heaved myself up and found myself in a fisherman's home. It's great bits like this that help the player to appreciate the level design.]]></content:encoded>
	</item>
	<item>
		<title>By: Justice</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40026</link>
		<dc:creator>Justice</dc:creator>
		<pubDate>Wed, 17 Dec 2008 23:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40026</guid>
		<description>@Lack/J-man: What a strange coincidence! Upon seeing the speed-run posted earlier and knowing it&#039;s high reputation, I&#039;ve started playing Deus Ex myself. Currently searching for the illict NSF power-generator, and loving the game as a whole.

It&#039;s in the details, such as Paul Denton&#039;s appreciation of life, that keep it miles above some of today&#039;s meager fare... and the fact that I&#039;m completely unlike him in that regard, as many NPC&#039;s have pointed out. :D</description>
		<content:encoded><![CDATA[@Lack/J-man: What a strange coincidence! Upon seeing the speed-run posted earlier and knowing it's high reputation, I've started playing Deus Ex myself. Currently searching for the illict NSF power-generator, and loving the game as a whole.<br />
<br />
It's in the details, such as Paul Denton's appreciation of life, that keep it miles above some of today's meager fare... and the fact that I'm completely unlike him in that regard, as many NPC's have pointed out. :D]]></content:encoded>
	</item>
	<item>
		<title>By: Jazmeister</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40020</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Wed, 17 Dec 2008 20:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40020</guid>
		<description>I use the Syringe Gun, having unlocked the Blutsauger. I found that it lacked ranged killing power, and since I spend most of my time healing, I normally spycheck by just bumping into people. To be honest, I rarely use either of the medic&#039;s ranged weapons; I just know that you can build up a lot of crit potential that you can&#039;t tap into without the Syringe gun.</description>
		<content:encoded><![CDATA[I use the Syringe Gun, having unlocked the Blutsauger. I found that it lacked ranged killing power, and since I spend most of my time healing, I normally spycheck by just bumping into people. To be honest, I rarely use either of the medic's ranged weapons; I just know that you can build up a lot of crit potential that you can't tap into without the Syringe gun.]]></content:encoded>
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	<item>
		<title>By: Roadrunner</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40017</link>
		<dc:creator>Roadrunner</dc:creator>
		<pubDate>Wed, 17 Dec 2008 19:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40017</guid>
		<description>I don&#039;t think one single person who has it unlocked actually uses the regular syringegun i think O.o</description>
		<content:encoded><![CDATA[I don't think one single person who has it unlocked actually uses the regular syringegun i think O.o]]></content:encoded>
	</item>
	<item>
		<title>By: DoctorDisaster</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40016</link>
		<dc:creator>DoctorDisaster</dc:creator>
		<pubDate>Wed, 17 Dec 2008 19:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40016</guid>
		<description>@Aftershock: Healing to check for spies would be awesome if we didn&#039;t already have the blutsauger giveaway.

God I love the blutsauger.</description>
		<content:encoded><![CDATA[@Aftershock: Healing to check for spies would be awesome if we didn't already have the blutsauger giveaway.<br />
<br />
God I love the blutsauger.]]></content:encoded>
	</item>
	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40012</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Wed, 17 Dec 2008 17:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40012</guid>
		<description>@Lack - yeah, I&#039;m replaying Deus Ex as well, but using the shifter mod. I can&#039;t get enough of the smooth, icy cold voice of Walton Simons. I&#039;m playing faster just to see him again.

@Roadrunner - I didn&#039;t know Valve were into Nietzsche.</description>
		<content:encoded><![CDATA[@Lack - yeah, I'm replaying Deus Ex as well, but using the shifter mod. I can't get enough of the smooth, icy cold voice of Walton Simons. I'm playing faster just to see him again.<br />
<br />
@Roadrunner - I didn't know Valve were into Nietzsche.]]></content:encoded>
	</item>
	<item>
		<title>By: Roadrunner</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-40005</link>
		<dc:creator>Roadrunner</dc:creator>
		<pubDate>Wed, 17 Dec 2008 14:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-40005</guid>
		<description>No, post more about Left 4 Dead and the subtle things nobody picks up on it!
For example sprayed on the floor on Dead Air, just before you get to the crane, it says &quot;God is Dead.&quot;</description>
		<content:encoded><![CDATA[No, post more about Left 4 Dead and the subtle things nobody picks up on it!<br />
For example sprayed on the floor on Dead Air, just before you get to the crane, it says "God is Dead."]]></content:encoded>
	</item>
	<item>
		<title>By: dual_barrel</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39999</link>
		<dc:creator>dual_barrel</dc:creator>
		<pubDate>Wed, 17 Dec 2008 05:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39999</guid>
		<description>Pentadact, please care to cover something from GTA 4(PC).</description>
		<content:encoded><![CDATA[Pentadact, please care to cover something from GTA 4(PC).]]></content:encoded>
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	<item>
		<title>By: Lack_26</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39990</link>
		<dc:creator>Lack_26</dc:creator>
		<pubDate>Tue, 16 Dec 2008 23:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39990</guid>
		<description>I&#039;ve started playing Deus Ex for the first time, it&#039;s really good. I can&#039;t believed I&#039;ve never got round to playing (I spent about an hour yesterday looking for the box).</description>
		<content:encoded><![CDATA[I've started playing Deus Ex for the first time, it's really good. I can't believed I've never got round to playing (I spent about an hour yesterday looking for the box).]]></content:encoded>
	</item>
	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39986</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Tue, 16 Dec 2008 18:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39986</guid>
		<description>just noticed they collect at the bottom!
cute!</description>
		<content:encoded><![CDATA[just noticed they collect at the bottom!<br />
cute!]]></content:encoded>
	</item>
	<item>
		<title>By: RC-1290'Dreadnought'</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39985</link>
		<dc:creator>RC-1290'Dreadnought'</dc:creator>
		<pubDate>Tue, 16 Dec 2008 18:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39985</guid>
		<description>I like the snow. And its only making the browser twitch a little bit(scroll bar appears and disappears a few times). How about a blizzard button?</description>
		<content:encoded><![CDATA[I like the snow. And its only making the browser twitch a little bit(scroll bar appears and disappears a few times). How about a blizzard button?]]></content:encoded>
	</item>
	<item>
		<title>By: Nonomu198</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39972</link>
		<dc:creator>Nonomu198</dc:creator>
		<pubDate>Mon, 15 Dec 2008 20:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39972</guid>
		<description>It&#039;s funny how the little snow flakes are stacking up on my search bar.</description>
		<content:encoded><![CDATA[It's funny how the little snow flakes are stacking up on my search bar.]]></content:encoded>
	</item>
	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39971</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 15 Dec 2008 19:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39971</guid>
		<description>Stupid free wordpress blogs refuse to let you use CSS unless you pay.</description>
		<content:encoded><![CDATA[Stupid free wordpress blogs refuse to let you use CSS unless you pay.]]></content:encoded>
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	<item>
		<title>By: Fishbro</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39970</link>
		<dc:creator>Fishbro</dc:creator>
		<pubDate>Mon, 15 Dec 2008 19:04:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39970</guid>
		<description>I love making the dispenser on the cart. At the beginning of Goldrush, all the enemies see is a crazed Engineer hitting the Cart twice and then running back inside.</description>
		<content:encoded><![CDATA[I love making the dispenser on the cart. At the beginning of Goldrush, all the enemies see is a crazed Engineer hitting the Cart twice and then running back inside.]]></content:encoded>
	</item>
	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39969</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Mon, 15 Dec 2008 18:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39969</guid>
		<description>Linked it on the right - http://www.schillmania.com/projects/snowstorm/

Let&#039;s see if I can get it working on individual post pages too...

Yep, there we go.</description>
		<content:encoded><![CDATA[Linked it on the right - <a href="http://www.schillmania.com/projects/snowstorm/" rel="nofollow">http://www.schillman... ...snowstorm/</a><br />
<br />
Let's see if I can get it working on individual post pages too...<br />
<br />
Yep, there we go.]]></content:encoded>
	</item>
	<item>
		<title>By: J-Man</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39968</link>
		<dc:creator>J-Man</dc:creator>
		<pubDate>Mon, 15 Dec 2008 16:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39968</guid>
		<description>love the snow, Tom. how&#039;d you do it?</description>
		<content:encoded><![CDATA[love the snow, Tom. how'd you do it?]]></content:encoded>
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		<title>By: Nonomu198</title>
		<link>http://www.pentadact.com/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes/#comment-39965</link>
		<dc:creator>Nonomu198</dc:creator>
		<pubDate>Mon, 15 Dec 2008 14:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.pentadact.com/index.php/2008-12-12-thoughts-on-the-team-fortress-2-christmas-changes#comment-39965</guid>
		<description>Whoa, my screen is snowing. I thought this kind of things only happens on antenna T.V.. 

Myabe I just have bad reception.






EVERYBODY TO FOX VIEWING POSITION

...haha this old Married with Children joke never gets old.

I feel so american right now :( (that&#039;s a bad thing. Next thing you know I&#039;l be making &quot;YOUR MAMA&quot; jokes)</description>
		<content:encoded><![CDATA[Whoa, my screen is snowing. I thought this kind of things only happens on antenna T.V.. <br />
<br />
Myabe I just have bad reception.<br />
<br />
<br />
<br />
<br />
<br />
<br />
EVERYBODY TO FOX VIEWING POSITION<br />
<br />
...haha this old Married with Children joke never gets old.<br />
<br />
I feel so american right now :( (that's a bad thing. Next thing you know I'l be making "YOUR MAMA" jokes)]]></content:encoded>
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