Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.
This month, Ross Atherton, John Walker, Craig Pearson and myself discuss what Ross will do for a drink, how much John hates Fallout 3, and what’s wrong with my radar. Find out what the lead designer of Deus Ex 3 said to make me equate the original to the Mona Lisa, why a fifteen year-old reader is having a mid-life crisis, and WHAT GOES INTO A MAGAZINE.
This, by the way, is the Zombuster creation to which I refer towards the end:
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Sideath: Sex-tron editor! :D
Also (off topic only 3 words in:) You read my tumblog! Yay!
Kerotan: Interesting itunes labels this podcast's genre as Christian rap.
It's for tax purposes.
Lack_26: I just had a look at zom's creation, my comment 'Holy sheet, that is freaking awesome.' lol, satire.
Also, yet another great pod-cast.
Devenger: The fact that MP3s can have the genre 'Christian Gangsta Rap' is evdence that this is an awesome world we live in.
Sidenote: ooh, podcast. Never listened to the PCG one before, seems interesting.
ZomBuster: @Lack, that will probably get you banned too.
He who knows what he's talking about: Theyve totally ruined Deus Ex 4! The 3rd one was a shambles, the second one was worse so. The only one that was true to the original was the first one gawd!
Frosty: I didn't go to the PC Gamer Showdown because Pentadact.
Frosty: ...wasn't there. Damn, I screwed that up.
Lack_26: I had to sit my UKCAT, so could, still I did better than anyone else I know who did it.
Lack_26: *I mean I couldn't to the showdown because I was sitting the test. I had to get up early on a Saturday morning to do an exam, grr.
Jason L: Listening to this again today...
1. Eternal Darkness on Gamecube is the classic example of a game using 'glitches' and impossible stuff for horror. They apparently got it right.
2. I was completely, utterly and unexpectedly freaked out by the part in Max Payne where he's...in a coma? I forget...and trying to run back to...sanity?...along a blood-coloured maze thread suspended in darkness with the snowing pink flecks and ambient heartbeat. I quit right out and had to come back later.
Did you say Eternal Darkness?