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TOM FRANCIS
REGRETS THIS ALREADY

Hello! I'm Tom. I'm a game designer, writer, and programmer on Gunpoint, Heat Signature, and Tactical Breach Wizards. Here's some more info on all the games I've worked on, here are the videos I make on YouTube, and here are two short stories I wrote for the Machine of Death collections.

Theme

By me. Uses Adaptive Images by Matt Wilcox.

Tom’s Timer 5

The Bone Queen And The Frost Bishop: Playtesting Scavenger Chess In Plasticine

Gridcannon: A Single Player Game With Regular Playing Cards

Dad And The Egg Controller

A Leftfield Solution To An XCOM Disaster

Rewarding Creative Play Styles In Hitman

Postcards From Far Cry Primal

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

What Works And Why: Multiple Routes In Deus Ex

Naming Drugs Honestly In Big Pharma

Writing vs Programming

Let Me Show You How To Make A Game

What Works And Why: Nonlinear Storytelling In Her Story

What Works And Why: Invisible Inc

Our Super Game Jam Episode Is Out

What Works And Why: Sauron’s Army

Showing Heat Signature At Fantastic Arcade And EGX

What I’m Working On And What I’ve Done

The Formula For An Episode Of Murder, She Wrote

Improving Heat Signature’s Randomly Generated Ships, Inside And Out

Raising An Army Of Flying Dogs In The Magic Circle

Floating Point Is Out! And Free! On Steam! Watch A Trailer!

Drawing With Gravity In Floating Point

What’s Your Fault?

The Randomised Tactical Elegance Of Hoplite

Here I Am Being Interviewed By Steve Gaynor For Tone Control

A Story Of Heroism In Alien Swarm

One Desperate Battle In FTL

To Hell And Back In Spelunky

Gunpoint Development Breakdown

My Short Story For The Second Machine Of Death Collection

Not Being An Asshole In An Argument

Playing Skyrim With Nothing But Illusion

How Mainstream Games Butchered Themselves, And Why It’s My Fault

A Short Script For An Animated 60s Heist Movie

Arguing On The Internet

Shopstorm, A Spelunky Story

Why Are Stealth Games Cool?

The Suspicious Developments manifesto

GDC Talk: How To Explain Your Game To An Asshole

Listening To Your Sound Effects For Gunpoint

Understanding Your Brain

What Makes Games Good

A Story Of Plane Seats And Class

Deckard: Blade Runner, Moron

Avoiding Suspicion At The US Embassy

An Idea For A Better Open World Game

A Different Way To Level Up

A Different Idea For Ending BioShock

My Script For A Team Fortress 2 Short About The Spy

Team Fortress 2 Unlockable Weapon Ideas

Don’t Make Me Play Football Manager

EVE’s Assassins And The Kill That Shocked A Galaxy

My Galactic Civilizations 2 War Diary

I Played Through Episode Two Holding A Goddamn Gnome

My Short Story For The Machine Of Death Collection

Blood Money And Sex

A Woman’s Life In Search Queries

First Night, Second Life

SWAT 4: The Movie Script

Offlyin’

Okay, it’s been 48 hours, I’m calling it: I’m back online. I’ve been off for six weeks, during which I started eating breakfast, and showering every day. Most of that was because Be (my new ISP) were telling me it must be a problem with my phone line, and British Telecom were telling me that it wasn’t, and if I wanted them to send out an engineer to check if it was, he’d charge me a minimum of £110 and refuse to fix it.

I solved it by lying: I just told Be that BT had checked my phone line and found that it was fine. Satisfied that I had performed the requisite dance, they just flicked the big switch they evidently have labeled “Work”, and now it does.

I had another card to play if that didn’t pan out: I can accurately call myself a technology journalist, we genuinely are considering an article on the abysmal state of internet sevice providers in this incompetent country, and as an absolute last resort, when companies are being utter fucking pricks about something, I’m not above role-playing a self-important twat to get it resolved.

But this story has a cathartic ending: on the day I get reconnected, I hear the BBC’s iPlayer, which lets you download a good quality copy of anything from the last week’s telly, is causing ISPs such chronic bandwidth problems that they’re trying to force the BBC to pay for overhead. “According to figures from regulator Ofcom it will cost ISPs in the region of £830m to pay for the extra capacity needed to allow for services like the iPlayer.”

At this, I laugh; bitterly and at length.

iplayer daisies

I guess you could summarise my position as in your fat, sweat-wet fucking faces, you unctuous fucking stoats. ISPs have survived thus far by lying exuberantly to their customers, selling them transfer rates they cannot possibly hope to provide, and relying on the vast majority of their customers wasting money by paying for a level of connectivity they never fully use. Now they’re fully using it. Now grandma has found BitTorrent, assholes, and she’s going to destroy you with it.