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Game development








Hello! I'm Tom. I designed a game called Gunpoint, about rewiring things and punching people, and now I'm working on a new one called Heat Signature, about sneaking aboard randomly generated spaceships. Here's some more info on all the games I've worked on, here's the podcast I do, here are the videos I make on YouTube, here are some of the articles I wrote for PC Gamer, and here are two short stories I wrote for the Machine of Death collections.


By me. Uses Adaptive Images by Matt Wilcox.

  • html color: This is the information I am looking for. This article is clear and easy to understand. I’m...
  • Grant: Thanks to the start of this video, I’ve just now noticed that during the static flickers while staring...
  • Ben: Great analysis. During the lab sequence in the Prey intro, you were looking around for tells that Morgan is in a...
  • RoboLeg: this game would be PERFECT for mobile, and I’d happily pay 10 bucks or so for it.
  • Jepp: 1) Please keep critiquing games by building new ones :) 2) The non-hand holding, simple systems integrating...
  • Rewarding Creative Play Styles In Hitman

    Postcards From Far Cry Primal

    Solving XCOM’s Snowball Problem

    Kill Zone And Bladestorm

    An Idea For More Flexible Indie Game Awards

    Teaching Heat Signature’s Ship Generator To Think In Sectors

    What Works And Why: Multiple Routes In Deus Ex

    Natural Numbers In Game Design

    Naming Drugs Honestly In Big Pharma

    Writing vs Programming

    Let Me Show You How To Make A Game

    New Heat Signature Video: Galaxies, Suction And Wrench-Throwing

    What Works And Why: Nonlinear Storytelling In Her Story

    My Idea For An ‘Unconventional Weapon’ Game

    From Gunpoint To Heat Signature: A Narrative Journey

    The Cost Of Simplifying Conversations In Videogames

    What Works And Why: Invisible Inc

    Our Super Game Jam Episode Is Out

    What Works And Why: Sauron’s Army

    Showing Heat Signature At Fantastic Arcade And EGX

    What I’m Working On And What I’ve Done

    The Formula For An Episode Of Murder, She Wrote

    Heat Signature Needs An Artist And A Composer

    Improving Heat Signature’s Randomly Generated Ships, Inside And Out

    Gunpoint Patch: New Engine, Steam Workshop, And More

    Distance: A Visual Short Story For The Space Cowboy Game Jam

    Raising An Army Of Flying Dogs In The Magic Circle

    Floating Point Is Out! And Free! On Steam! Watch A Trailer!

    Drawing With Gravity In Floating Point

    What’s Your Fault?

    The Randomised Tactical Elegance Of Hoplite

    Here I Am Being Interviewed By Steve Gaynor For Tone Control

    Heat Signature: A Game About Sneaking Aboard Randomly Generated Spaceships

    The Grappling Hook Game, Dev Log 6: The Accomplice

    A Story Of Heroism In Alien Swarm

    One Desperate Battle In FTL

    To Hell And Back In Spelunky

    Games Vs Story 2

    Gunpoint Development Breakdown

    Five Things I Learned About Game Criticism In Nine Years At PC Gamer

    My Short Story For The Second Machine Of Death Collection

    Not Being An Asshole In An Argument

    Playing Skyrim With Nothing But Illusion

    How Mainstream Games Butchered Themselves, And Why It’s My Fault

    A Short Script For An Animated 60s Heist Movie

    The Magical Logic Of Dark Messiah’s Boot

    Arguing On The Internet

    Shopstorm, A Spelunky Story

    Why Are Stealth Games Cool?

    E3’s Violence Overload, Versus Gaming’s Usual Violence Overload

    The Suspicious Developments manifesto

    GDC Talk: How To Explain Your Game To An Asshole

    Listening To Your Sound Effects For Gunpoint

    Understanding Your Brain

    What Makes Games Good

    A Story Of Plane Seats And Class

    Deckard: Blade Runner, Moron

    Avoiding Suspicion At The US Embassy

    An Idea For A Better Open World Game

    A Different Way To Level Up

    How I Would Have Ended BioShock

    My Script For A Team Fortress 2 Short About The Spy

    Team Fortress 2 Unlockable Weapon Ideas

    Don’t Make Me Play Football Manager

    EVE’s Assassins And The Kill That Shocked A Galaxy

    My Galactic Civilizations 2 War Diary

    I Played Through Episode Two Holding A Goddamn Gnome

    My Short Story For The Machine Of Death Collection

    Blood Money And Sex

    A Woman’s Life In Search Queries

    First Night, Second Life

    SWAT 4: The Movie Script

    Anne Diamond Reviews Games

    Finds They Pass Through Her Corporeal Form Too Easily


    What the hell is going on with that photo? Did somebody hit her with a copy of Dead Rising so hard that it stuck five inches into the flesh of her shoulder? Is some previously unnoticed fold of unctuous fat obscuring the tops of the rest of those game boxes? (Via Craig)

    WeakLemonDrink: "allowing children to play on computers unsupervised is as dangerous as letting them play outside on their own."

    Now... that's just a lie, isn't it?

    The_B: No no, there's a completely rational explanation for this.

    "I stopped playing when I was set on fire and something splattered blood all over my visor."

    "When I played, I was stabbed to death with pitchforks among fountains of my own blood."

    Basically, she doesn't actually exsist. Like Santa. Or something.

    Seniath: Regarding RE4 - "Chemical attack", "earth roamed by zombies". *sigh*, why even bother 'reviewing' it if you're not even going to pay attention to what is actually going on.

    Andrew: Hahaha, what a bad photoshop...she must have held up the games only once, then did the pose for the face or something, hilarious!

    And the actual piece? yeah, typical Daily Mail by my reckoning - not that it's a good thing.

    james: you can defenitely tell if she has never touched,seen or heard of video games in her past,cod 4 and assassins creed are not tht violent

    Jason L: Oy, again with the poisoned chalice. Hundreds of thousands of people die in a nuclear attack. The player, among other things, beats people callously for information and st other people dramatically through the throat. 'Not tht violent'. Plenty of points to be made here, as ever; that ain't one of 'em.

    Ayan: this photo is freaking me out. allthemoreso because i don't really understand where it has come from, i have no idea who she is, and it makes me think of Dolores Umbridge. besides the instinctive- huh? why?

    Zeno Cosini: It's that look of matriarchal gravitas that pisses me off. None of those games are half as gory as ADJUSTABLE GASTRIC BANDING SURGERY though, eh Anne?

    Ludo: The best part of this article lies in the photo just beneath this one that bears the caption "Harmful: A Government-commissioned report says that video games can desensitise children to violence" with a big picture of two children playing Mario Kart.

    Jason L: Seems right to me. Presumably actually hurting people would desensitise you the fastest of anything, and I would guess that no game in history has caused as much actual, child-on-child violence as Mario Kart. FUCKING BLUE SHELLS.

    The_B: Ah yes, the blue shells have caused more than one SNES/N64/DS to be thrown around violently when I was in the vacinity as a child.

    Maybe that's what happened to Anne here with her children playing Dead Rising and getting killed right before a save point...

    Iain "DDude" Dawson: The thing that I hate so much about all this, (apart from all the obvious ones that have already been said,) is that there is no emphasis put anywhere on the reasons for the violence, apart from the obvious "people who like games liek blood". I do not like blood, but in Resi 4 (best.. game.. ever), it is necessary because it is a survival-horror game. I need to fear that I will be "stabbed to death with pitchforks", because if I dont I will have no fear of said pitchforks. I would become dramatically disengaged from the experience.

    I know this is not strictly relevant as just because there is a good meaning for blood, it still leaves the game unsitable for young children. Nonetheless, that is my thought.

    Seniath: The Daily Mail aren't they only ones who can do awesome photoshops (Courtesy of dartt):
    http://www.darttweb.... ...iamond.png