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	<title>Comments on: Murder Incorporated</title>
	<atom:link href="http://www.pentadact.com/2008-02-01-murder-incorporated/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pentadact.com/2008-02-01-murder-incorporated/</link>
	<description>A games writer in the UK who also sometimes tries to make things.</description>
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		<title>By: Emergent Gameplay: Gamers Gone Wild</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-191058</link>
		<dc:creator>Emergent Gameplay: Gamers Gone Wild</dc:creator>
		<pubDate>Thu, 15 Jul 2010 15:31:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-191058</guid>
		<description>[...] This is just one example of the economy-gone wild of this game. Here&#8217;s another. [...]</description>
		<content:encoded><![CDATA[[...] This is just one example of the economy-gone wild of this game. Here&#8217;s another. [...]]]></content:encoded>
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	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-158981</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Sat, 10 Apr 2010 06:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-158981</guid>
		<description>Cheers for spotting. Fixed. Looks like CVG don&#039;t accept article specific URLs without the www now?</description>
		<content:encoded><![CDATA[Cheers for spotting. Fixed. Looks like CVG don't accept article specific URLs without the www now?]]></content:encoded>
	</item>
	<item>
		<title>By: Sam</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-158973</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 09 Apr 2010 19:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-158973</guid>
		<description>It would appear that, for myself at least, the link to the full article redirects to the CVG home page; for anyone else who happens to want to read the article, it can be found here: http://tinyurl.com/69s9zk.</description>
		<content:encoded><![CDATA[It would appear that, for myself at least, the link to the full article redirects to the CVG home page; for anyone else who happens to want to read the article, it can be found here: <a href="http://tinyurl.com/69s9zk" rel="nofollow">http://tinyurl.com/69s9zk</a>.]]></content:encoded>
	</item>
	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-40138</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Sun, 21 Dec 2008 00:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-40138</guid>
		<description>No problem Istvaan, but I make it a rule not to take drinks from contract killers. Learnt &lt;em&gt;that&lt;/em&gt; one the hard way.</description>
		<content:encoded><![CDATA[No problem Istvaan, but I make it a rule not to take drinks from contract killers. Learnt <em>that</em> one the hard way.]]></content:encoded>
	</item>
	<item>
		<title>By: Istvaan Shogaatsu</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-27790</link>
		<dc:creator>Istvaan Shogaatsu</dc:creator>
		<pubDate>Mon, 07 Apr 2008 15:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-27790</guid>
		<description>Well, this is a blast from the past. I owe you a beer for that article, Mr. Francis!</description>
		<content:encoded><![CDATA[Well, this is a blast from the past. I owe you a beer for that article, Mr. Francis!]]></content:encoded>
	</item>
	<item>
		<title>By: Pentadact</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-26525</link>
		<dc:creator>Pentadact</dc:creator>
		<pubDate>Mon, 04 Feb 2008 21:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-26525</guid>
		<description>Awesome. I&#039;d heard ages ago that CCP had let slip they&#039;d like to do this one day, but didn&#039;t know if that was anything more than idle musing. Will you be able to walk around your ship? That&#039;s always what I wanted to do: stand on the bridge and look out at the nebulae on those long trading runs.</description>
		<content:encoded><![CDATA[Awesome. I'd heard ages ago that CCP had let slip they'd like to do this one day, but didn't know if that was anything more than idle musing. Will you be able to walk around your ship? That's always what I wanted to do: stand on the bridge and look out at the nebulae on those long trading runs.]]></content:encoded>
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	<item>
		<title>By: Cian</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-26520</link>
		<dc:creator>Cian</dc:creator>
		<pubDate>Mon, 04 Feb 2008 18:13:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-26520</guid>
		<description>You&#039;re probably aware of this yourself, but those faces will soon be attached to more than forum posts. It&#039;s a while off yet but Eve will be expanding into station enviroments with characters walking around their personal hangars, communual enviroments and their own Corporation quarters. I can&#039;t wait to see the &#039;actual&#039; size of my ship in comparison to my character or hanging around in the bar chatting with other Mercs.</description>
		<content:encoded><![CDATA[You're probably aware of this yourself, but those faces will soon be attached to more than forum posts. It's a while off yet but Eve will be expanding into station enviroments with characters walking around their personal hangars, communual enviroments and their own Corporation quarters. I can't wait to see the 'actual' size of my ship in comparison to my character or hanging around in the bar chatting with other Mercs.]]></content:encoded>
	</item>
	<item>
		<title>By: roBurky</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-26458</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Sun, 03 Feb 2008 14:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-26458</guid>
		<description>The portraits of Istvaan Shogaatsu, Arenis Xemdal and Mirial are probably the most recognisable portraits in Eve, having been splashed all over print and the web from this story.</description>
		<content:encoded><![CDATA[The portraits of Istvaan Shogaatsu, Arenis Xemdal and Mirial are probably the most recognisable portraits in Eve, having been splashed all over print and the web from this story.]]></content:encoded>
	</item>
	<item>
		<title>By: Grill</title>
		<link>http://www.pentadact.com/2008-02-01-murder-incorporated/#comment-26368</link>
		<dc:creator>Grill</dc:creator>
		<pubDate>Fri, 01 Feb 2008 10:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.kfj.f2s.com/index.php/2008-02-01-murder-incorporated#comment-26368</guid>
		<description>Yeah, Septim&#039;s nose needed real work. As did all Oblivion&#039;s facial animation TBH. However, I&#039;ve gotta say that all those Eve faces look like psycho-killers to me, except for Eddie Gordo.</description>
		<content:encoded><![CDATA[Yeah, Septim's nose needed real work. As did all Oblivion's facial animation TBH. However, I've gotta say that all those Eve faces look like psycho-killers to me, except for Eddie Gordo.]]></content:encoded>
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